The future of language learning

Scenario-based learning

Source: Studio [21] B1 textbook (page 189)

Crowdsourcing and co-creating

  • Participation will earn you points which can be used towards redeeming gifts and donations to charities, etc.
  • Higher points can be earned from practising with learners real time.
  • Non-real time participation will involve users, whether learners or anyone who want to help, uploading audio or video recordings of their own conversations in everyday scenarios — e.g., buying coffee at the local cafe, calling the service hotlines and asking for direction on the street.
  • In addition to recordings of conversations, users may also record TV news, radio programmes and metro announcements, among others. Possibilities are limitless. The goal is to capture as many everyday real-life scenarios as possible.
  • All recordings (real time and non-real time) will become the training data for Speak World’s AI which will then generate new practice scenarios.

Monetisation

My discovery of metaverse

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Hong Konger. World Explorer. Fun Lover.

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Frau IC

Frau IC

Hong Konger. World Explorer. Fun Lover.

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